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Just below the menu is a list of icons that looks like this:
 
Just below the menu is a list of icons that looks like this:
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< icons >
 
< icons >
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Each icon has some pop up ( or hover text when the mouse is over the icon ) that names the icons function, I will use these as names for the icons.  The first icon (Fits the whole contents on the screen ) should be pressed on pretty much any occasion you are having trouble figuring out what is going on.  This is because FreeCad can easily get zoomed in way to much, or on the other hand, zoomed way out.  Either can stop you from seeing anything like what you expect; tis is another Gotcha.
 
Each icon has some pop up ( or hover text when the mouse is over the icon ) that names the icons function, I will use these as names for the icons.  The first icon (Fits the whole contents on the screen ) should be pressed on pretty much any occasion you are having trouble figuring out what is going on.  This is because FreeCad can easily get zoomed in way to much, or on the other hand, zoomed way out.  Either can stop you from seeing anything like what you expect; tis is another Gotcha.
  
Farther along there are a series of icons that rotate the object ( this can also be done with the mouse or keyboard key, but that is more confusing, so learn how later  )  The first of these icons ( Set to axonometric view ) is often good for a general view of the object.  The rest set the view along one of the three axises ( x, y, or z ). ( Set to bottom view ) is one example.  Try them all.  Get comfortable.
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Farther along there are a series of icons that rotate the object ( this can also be done with the mouse or keyboard key, but that is more confusing, so learn how later  )  The first of these icons ( Set to axonometric view ) is often good for a general view of the object.  The rest set the view along one of the three axies ( x, y, or z ). ( Set to bottom view ) is one example.  Try them all.  Get comfortable.
  
 
Using the mouse, its buttons, and some keyboard keys it is quick and easy ( once you have memorized some stuff ) to pan, zoom, and rotate the point of view.
 
Using the mouse, its buttons, and some keyboard keys it is quick and easy ( once you have memorized some stuff ) to pan, zoom, and rotate the point of view.
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Mess with the mouse if you wish ( try both button, mouse wheel, ctrl, shift... ). You can always get back to a reasonable view with the icons.
 
Mess with the mouse if you wish ( try both button, mouse wheel, ctrl, shift... ). You can always get back to a reasonable view with the icons.
  
Note that FreeCad can either change an object or create a new object.  If you have a cube you can change its dimensions.  If you combine 2 cubes then you create a new object that consists of the two original cubes that retain their own identity and which can still be modified, these changes then trickle ( up? ) the model and change it.  This is real useful.  If you delete the combined object the 2 components are not deleted but can be reused, or deleted themselves.
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= What a Simple Object is Made of: Look at the Components =
 
= What a Simple Object is Made of: Look at the Components =
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= Basic Shapes vs Sketches =
 
= Basic Shapes vs Sketches =
 
My instinct at first was to start with basic geometric shapes and then combine them.  So, for example if you wanted a shape with a large cylinder at one end and a long thin cylinder at the other ( like a simplified machine screw ) you might actually make 2 cylinders and create a fusion.  With a sketch you draw the cross section and then revolve it.  As the cross section gets more complicated the sketch based approach may seem easier.
 
 
Sketches can generated shapes in several ways:
 
 
*Pad ( or for negative shapes pocket )
 
*Revolution
 
*Sweep
 
*Loft
 
 
== Based on Basic Shapes ==
 
 
 
== Based on Sketch ==
 
 
Links
 
  
 
= "Tricks" I Use =
 
= "Tricks" I Use =
  
* Visibility  You sometimes may loose track of which part of a model you are looking at.  Parts can sit on top of each other making things even more confusing.  What I do:  Make everything invisible ( ) then click on some part of the model outline and use the space bar to toggle the visibility of the parts you are interested in.
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* Visibility  You sometimes may loose track of which part of a model you are looking at.  Parts can sit on top of each other making things even more confusing.  What I do:  Make everything invisible ( ) then click on some part of the model outline and use the space bar to toggle the visiblity of the parts you are interested in.
 
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= Look at Other Peoples Models =
 
  
Download models and examine them.  Some places to look:
 
* one
 
* two
 
* buckle my shoe, coming soon.
 
 
 
= Youtube Video =
 
 
There are a lot of good ones.  I find the ones without narriation useless, your results may vary.  Some I like:
 
 
* one
 
* two
 
* buckle my shoe, coming soon.
 
 
 
= Written Docs =
 
 
* one
 
* two
 
* buckle my shoe, coming soon.
 
  
 
= Gotchas =
 
= Gotchas =
  
 
== Cannot See Anything ==
 
== Cannot See Anything ==
* Everything may be set to invisible.
 
* Press the icons for isom... and size object to fit display.
 
* May be in middle of a long running operation, be a bit patient.
 
 
== Cannot Delete Object ==
 
This seems to happen to me too frequently.  Perhaps I misunderstand something.  In any case I close the file, reopen it, and things seem to work.
 
 
== FreeCad is Acting Strange ==
 
If closing and opening the file does not work then close and open FreeCad.  Often works, sometimes not, error may be yours or FreeCad.
 
 
 
 
  
  
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Using sketches for holes
 
Using sketches for holes
  
= Additional Links =
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= Additional Links =  
 
 
*'''[https://en.wikipedia.org/wiki/FreeCAD FreeCAD - Wikipedia ]'''
 
*'''[https://forum.freecadweb.org/ FreeCAD Forum - Index page ]'''
 
*'''[https://forum.freecadweb.org/viewforum.php?f=24&sid=92fcd618a05f7d791d050daa06ce3480 Users Showcase - FreeCAD Forum ]'''
 
*'''[https://hackaday.com/2014/02/05/3d-printering-making-a-thing-in-freecad-part-i/ 3D Printering: Making A Thing In FreeCAD, Part I | Hackaday ]'''
 
*'''[https://plus.google.com/communities/103183769032333474646 FreeCAD - Google+ ]'''
 
*'''[https://github.com/FreeCAD FreeCAD ]'''  This is a very important link.  It contains the code for the package, but also much other stuff, macros, parts library.... Check it out.
 
  
== Tutorial ==
 
  
Lots on youtube, search there, I will try to get to explicit links later.
 
  
 
= End =  
 
= End =  
  
[[Category:FreeCad]]  [[Category:CAD/3DPrint]]
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[[Category:FreeCad]]

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